Press Clippings: Reports and Research

The initial listing of research reports or web-based discovery tools was culled from a variety of sources and our previous Horizon Advisory Boards' recommendations.

We'd love to see your clippings here as well! Please use the edit this page button to add more, or add comments on how or why you think they may or may not be important. As is the convention throughout the Horizon Project Wiki, we ask you to identify items you think are of high interest to us, as I have done here by typing 4 tilde (~) characters-- - alan alan Aug 7, 2009 as a means of helping start the sifting process.

Recommended Reading

  • Teens, Video Games and Civics
    http://www.pewinternet.org/Reports/2008/Teens-Video-Games-and-Civics.aspx
    This Pew Internet study examined the relationship between video game play and civic engagement among teens. An analysis of the demographics involved, social aspects of gameplay, types of games, and interest / participation in political involvement is provided.- jasonr jasonr Sep 15, 2009 - Larry Larry Sep 16, 2009 - ninmah ninmah Sep 17, 2009 - helga helga Sep 24, 2009
  • The Internet and Civic Engagement
    http://www.pewinternet.org/Reports/2009/15--The-Internet-and-Civic-Engagement.aspx
    This research study was conducted by the Pew Internet and American Life project and examines the relationship between internet participation and civic engagement, and includes analysis of factors such as socio-economic status and educational background.- jasonr jasonr Sep 15, 2009 - Larry Larry Sep 16, 2009 - helga helga Sep 24, 2009
  • Industry Brief: Pockets of Potential: Using Mobile Technologies to Promote Children's Learning
    http://www.joanganzcooneycenter.org/publications/index.html
    Also sponsored by the Joan Ganz Cooney Center, the author collects interviews from mobile learning experts, research, and current practices to propose how mobile devices might be adopted for learning. Twenty-five 'handheld learning products and research projects in the U.S. and abroad' are reviewed for their potential application to learning.- jasonr jasonr Sep 15, 2009 - ninmah ninmah Sep 17, 2009
  • Policy Brief: Game Changer: Investing in Digital Play to Advance Children's Learning and Health
    http://www.joanganzcooneycenter.org/publications/index.html
    Sponsored by the Joan Ganz Cooney Center this report, "specifies how increased national investment in research-based digital games might play a cost-effective and transformative role and provides comprehensive actions steps for media industry, government, philanthropy, and academia to harness the appeal of digital games to improve children's health and learning."- jasonr jasonr Sep 15, 2009 - helga helga Sep 24, 2009
  • Using the technology of today, in the classroom today: The instructional power of digital games, social networking, simulations and how teachers can leverage them
    http://education.mit.edu/papers/GamesSimsSocNets_EdArcade.pdf
    A companion white paper to 'Moving Learning Games Forward', the Education Arcade is making the case for an 'evolutionary' adoption of technology for teaching & learning. Analysis of a variety of technologies, their value as tools for learning & case studies are provided, while addressing barriers to adoption. The white paper provides a glimpse into the future and references the Institute of Play's Quest to Learn: a "new NYC public school that uyses game-inspired methods to teach both traditional and critical 21st century skills and literacies." More @ http://www.instituteofplay.com/ - jasonr jasonr Sep 14, 2009 - mbrown mbrown Sep 17, 2009 - ninmah ninmah Sep 17, 2009 - helga helga Sep 24, 2009- drvdiaz drvdiaz Oct 5, 2009
  • Moving Learning Games Forward : obstacles, opportunities & openness
    http://education.mit.edu/papers/MovingLearningGamesForward_EdArcade.pdf
    This white paper by MIT's Education Arcade makes the case for adoption of games for learning. It highlights the role of play, addresses gaming 'myths', platforms, gaming's place in learning, and barriers to adoption.- jasonr jasonr Sep 14, 2009 - helga helga Sep 24, 2009- drvdiaz drvdiaz Oct 5, 2009
  • Collaboration Tools
    http://connect.educause.edu/Library/ELI/CollaborationTools/47200
    This white paper discusses collaboration tools used by students, ways that students already use them, and ways that faculty can leverage students’ familiarity with and use of collaboration tools to extend discourse beyond the classroom.- Larry Larry Sep 16, 2009 - mbrown mbrown Sep 17, 2009 - ninmah ninmah Sep 17, 2009 - helga helga Sep 24, 2009
  • FutureLab
    http://www.futurelab.org.uk/
    A not-for-profit organization focused on innovation in education
  • How companies are benefiting from Web 2.0: McKinsey Global Survey Results
    http://www.mckinseyquarterly.com/Business_Technology/...
    The heaviest users of Web 2.0 applications are also enjoying benefits such as increased knowledge sharing and more effective marketing. These benefits often have a measurable effect on the business.
  • Innovative Teachers Thought Leaders
    http://www.microsoft.com/Education/ThoughtLeadersDDDM.mspx
    Dr. Scott McLeod, Director of the School Technology Leadership Initiative (STLI) at the University of Minnesota, has created a white paper that outlines the basic competencies needed for effective data-driven instruction.- mbrown mbrown Sep 17, 2009 - ninmah ninmah Sep 17, 2009 - helga helga Sep 24, 2009
  • Is edutech the next industry to see an economic boom?
    http://www.techlearning.com/article/21184
    Compass Intelligence--a market research firm specializing in vertical markets for the high-tech, IT, and telecom industries--estimates that the U.S. EduTech market alone will grow to $56.2 billion by 2012- Larry Larry Sep 16, 2009 - helga helga Sep 24, 2009
  • Libraries, eBooks, and the Mobile Web: A Long Ways to Go
    http://www.readwriteweb.com/archives/libraries_ebooks_and_the_mobile_web_a_long_ways_to_go.php
    According to a new report from Cambridge University (PDF), students aren't interested in being able to read eBooks and eJournals on their mobile phones. Instead, users are far more interested in opening hours, location maps, contact info, and access to the library catalog.- mbrown mbrown Sep 17, 2009 - ninmah ninmah Sep 17, 2009 - helga helga Sep 24, 2009- drvdiaz drvdiaz Oct 5, 2009
  • Most Twitter users never tweet, don't follow anyone
    http://arstechnica.com/web/news/2009/06/report-most-twitter-users-dont-tweet-dont-follow-anyone.ars
    Twitter may be gaining new users at the speed of light, but more than half of those users aren't actively participating in the service. With no tweets, no followers, and no one to follow, do those users even count?- ninmah ninmah Sep 17, 2009
  • Myths and realities of teen media trends
    http://news.cnet.com/8301-13846_3-10273344-62.html?part=rss&subj=news&tag=2547-1_3-0-5
    Nielsen is out with a new report on media consumption by teens and the results are counter-intuitive to what we commonly believe to be the norm.- Larry Larry Sep 16, 2009 - ninmah ninmah Sep 17, 2009 - helga helga Sep 24, 2009
  • New research: A 'champion' model for organisational change
    http://www.flexiblelearning.net.au/flx/go/home/news/cache/bypass?sector=latest&id=4009
    The unpredictable economic environment is forcing business and industry to become more resourceful and efficient in the way they train and retrain staff, with many organisations turning to e-learning as a solution.
  • Report: kids' use of tech growing exponentially
    http://arstechnica.com/gadgets/news/2009/06/report-kids-use-of-tech-growing-exponentially.ars
    Kids these days have it all—their own laptops, cell phones, music players, and even digital cameras. A new report from the NPD Group says that use of these devices has grown by an "impressive" rate among 4 to 14 year olds, and that their usage is even changing over time as technology matures.- ninmah ninmah Sep 17, 2009 - helga helga Sep 24, 2009
  • Technology Horizons Program (Institute for the Future)
    http://www.iftf.org/tech
    Our approach to technology forecasting is unique—we put people at the center of our forecasts. Understanding humans as consumers, workers, householders, and community members allows IFTF to help companies look beyond technical feasibility to identify the value in new technologies, forecast adoption and diffusion patterns, and discover new market opportunities and threats. - sleslie sleslie Sep 16, 2009 - Larry Larry Sep 16, 2009 - ninmah ninmah Sep 17, 2009
  • Technology Review Special Reports: Your Next Cell Phone
    http://www.technologyreview.com/specialreports/specialreport.aspx?id=3
    It seems that every day, there are new announcements purporting to redefine how we will use our cell phones: from the latest GPS-enabled gadget for social computing, to software to make your PC a phone. But what is the real future of telephony?- Larry Larry Sep 16, 2009 - mbrown mbrown Sep 17, 2009 - ninmah ninmah Sep 17, 2009 - helga helga Sep 24, 2009
  • Technical Difficulties: Meeting California's Workforce Needs in the Science, Technology, Engineering, and Math (STEM) Fields
    http://www.collegecampaign.org/stem/
    A new report finds that California's colleges and universities are not producing enough graduates in science, technology, engineering and mathematics -- or STEM -- fields, which could result in a talent deficit in key industries in the state.- helga helga Sep 24, 2009
  • Speak Up 2008 National Findings http://www.tomorrow.org/speakup/pdfs/SU08_findings_final_mar24.pdf This executive summary of the national findings from the K12 focused Speak Up data can provide some interesting insights into the aspirations, values and attitudes of the next generation college student with regard to technology use and how technology can impact learning experiences. Also on the Project Tomorrow website are numerous presentations, podcasts and reports on specific slices of the Speak Up data such as online learning, mobile devices, Web 2.0 in education, digital content, etc.


This wiki page has been edited 1 times. The last modification was made by - alan alan on Jul 21, 2010 4:53 pm