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2010 Short List 3D Video
2010 Short List
2010 Horizon Report Short List
Time-to-Adoption Horizon: One Year or Less
Time-to-Adoption Horizon: Two to Three Years
Simple Augmented Reality
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Time-to-Adoption Horizon: Four to Five Years
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2010 Short LIst: Time-to-Adoption: Four to Five Years
New topic in 2010.
3D video is not an entirely new technology, having been around in the film industry for many decades. However, the technologies that deliver this immersive form of video viewing are improving. New cameras, better viewing glasses, projection systems, software and displays are starting to bring 3D video into its own at the consumer level, enabling new forms of creative expression and imaging. 3D video requires the capture of two images simultaneously, the same way our eyes do. Once captured, this dual imagery must be displayed or projected in a way our eyes and brain can resolve enough to be believable with the assistance of specialized eyewear. To date, the projection has proved tricky, but these limitations are starting to fall away. Applications like telepresence, which is similar to 3D video but implies a two-way communication stream, can facilitate interactions with people or environments in remote locations, saving time, money and travel while still allowing for an immersive experience.
Video is rapidly expanding its reach online and is valuable for many teaching situations. However, 3D video and telepresence takes this form of media to the next level, allowing unprecedented immersive experiences and communication that can give viewers a real sense of what an object, environment or group of people might be like. Such applications in the education arena include exploration of remote locations and visualization of complex objects such as molecules or engineering projects. 3D video could be a new platform for creative endeavors such as filmmaking as well.
Relevance for Teaching, Learning & Creative Expression
YouTube is experimenting with showing 3D videos which could pave the way for more adoption at the consumer level.
The University of Southern California's Institute for Creative Technologies is developing a one-to-many 3D video teleconferencing system.
Sound Video Systems now offers AVRover, a mobile 3D projector system for classroom use.
Zebra Imaging is one company working to develop new 3D video display technology:
Cisco offers a number of telepresence-based products for business and home use:
TYZX is currently making 3D imaging systems (DeepSea line) that can be used for a variety of applications:
For Further Reading
Crowded theaters build momentum for 3-D at home
, Oct.25, 2009.) This article discusses the emerging trend for 3D television and what this means for 3D technology.
Ready or not, the latest 3D technology is coming home
, Oct. 26, 2009.) This article discusses the technological barriers as well as advancements that will eventually allow this technology to become commonplace.
How 3-D TV Works
How Stuff Works.com
, June 23, 2009) This article gives an overview of the history and current state of 3D TV and what we can expect in the future.
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